Pixel & Auralyn
Have you ever imagined a retro arcade game that never hit the market, but could exist in another reality? I love sketching what that would look like.
Yeah, I keep sketching a game where the cabinet’s screen flickers between past and future, each level a paradox of your own memories—like a never‑released arcade version of a dream you’ve never lived. It’s fun to think it exists just out of sync with our reality.