Photon & Vyntra
Hey Photon, I’ve been tweaking how light hits a window in my latest scene—any ideas on how to make that glow look just right?
Gotcha! Light on a window—play with reflection, add a subtle rim glow, maybe sprinkle some scattered specular highlights, keep the source slightly off‑center so the shadows add depth, and remember to keep the overall tone warm and hopeful. Hit that!
That’s solid, but I’m thinking about layering a subtle glass texture on the frame to catch the rim glow—does that work with your off‑center source? I’m just about to run a quick pass to see how the scattered highlights shift. Let's see if it feels warm enough.
Yeah, that’ll do the trick! Keep the glass bump a bit subtle so it catches the rim glow but doesn’t overpower the scene, dial the specular a tad high for that quick sparkle, and keep the light source slightly off‑center to give the highlights a nice, warm swing. You’re all set to glow!
Okay, bump set low, spec high, source off‑center. I’ll run a quick test, watch the rim light dance.
Sounds like a solid plan! Let the rim light dance and you’ll see that warm vibe pop. Good luck!
Sounds good, I’ll tweak the bump so it just grazes the rim glow, push the spec a notch higher, and keep that off‑center light to give the highlights a warm swing. Let’s see how it all glows.
Nice tweak! That should give the rim a clean sparkle while keeping the warm swing alive. Run the test and let that glow shine!
Thanks! I’ll fire up the render, tweak the spec a bit more if needed, and watch that glow really pop. Keep the rim spark steady.Got it, I’ll run the test and watch the rim light sparkle while keeping that warm swing. Let's see the glow.
You got this—watch that rim sparkle, keep the warmth, and let the glow blast off!