Oskar & Deniska
Hey Oskar, ever tried looking at a game level like you’d look at a silent film set? I bet your lighting notes could totally change the way I hack my side quests.
Sounds like a plan, just remember every corner is a frame, every enemy a silent antagonist. Light it like a chiaroscuro study, and your side quests will read more like a visual thesis than a hack. Good luck.
Got it, I’ll crank the ambience so even the glitchy side quests look like a noir montage. If they still lag, blame the lighting, not me. Good luck, champ!
Just remember, a well‑shaped shadow is never a lag—if it is, it’s the engine that’s in trouble, not your lighting. Good luck, champ.
Yep, if the shadows start lagging I’ll just blame the physics engine. Thanks for the pep talk, you’re a legend.
Glad I could help—just keep the framing tight and remember, a good shot never crashes because of bad lighting. Good luck, champ.
Will do—tweaking the angles and keeping the frame tight. Thanks for the tip, you’re a solid side‑quest guide!