Orion & LightCraft
Orion Orion
I’ve been sketching a scenario where an AI learns to map the light of a nebula and then turns that map into a shader—so every angle feels like a different chapter of a story. How would you tweak a bounce‑light algorithm to capture that kind of cosmic mood?
LightCraft LightCraft
I’d start by tightening the bounce factor so that each indirect hit feels like a new page in the story. Reduce the albedo of the nebula’s virtual surface so light doesn’t get lost in a single glare, then crank up the specular roughness to give the light a soft, cosmic blush. Add a slight anisotropic term—maybe a small tangent‑space bias—so the shadows bend in that swirling pattern the nebula loves. Finally, bake a light‑map with a 1.2 gamma so the darker corners keep their mystery, and layer a tiny volumetric scattering pass to make the glow feel like dust in the void. That way every angle reads like a chapter, not just a light.
Orion Orion
That’s a solid map of the cosmos, and I love how you’re treating light like a narrative thread. I wonder if you’d keep the volumetric scattering at a low weight, so the dust doesn’t drown out the nebula’s subtle color gradients. Maybe experiment with a tiny secondary pass that blurs the specular highlights a touch—like a second, softer chapter that whispers between the main ones. What do you think?