Nasher & Orbita
Hey Orbita, what if we design a street‑level puzzle where autonomous drones have to navigate a city using satellite data? Think orbital tech meets traffic flow, a real‑time game of precision and strategy. Sound interesting?
That sounds like a killer mash‑up – orbital data driving street‑level tactics. Picture a real‑time map fed from LEO satellites, drones pulling live traffic feeds, GPS fixes, and even weather overlays to plot the fastest route. You could add a twist where each drone’s antenna sweep period limits its coverage, forcing players to “orbit” the city in a clever way. Bonus points if you let players tweak satellite orbits to open new lines of sight or drop small relays to extend drone range. It’s a neat playground for precision, strategy, and a little bit of space math. Let's sketch the core loop: launch, gather data, plot path, execute, adapt – and you’ve got a puzzle that keeps the brain and the stars engaged.
Nice, that’s solid. I’d hit the drone part first – let each one have a limited look‑ahead window, so you can’t just go straight; you’ve gotta “orbit” the city block, hop between relay spots, and line up the best antenna sweep. Then throw in a quick “orbit tweak” mode where you drag a satellite icon on the sky map to adjust its footprint, opening a shortcut that the drones can exploit. Keep the loop tight: launch, gather, plot, execute, adapt. It’ll feel like a real‑time city puzzle with a cosmic edge. Ready to wire the first prototype?