Soreno & Ololos
Soreno Soreno
Hey Ololos, I've been building a real-time audio effect engine for games and could use your wild creativity—what's the newest music style that's been on your playlist lately?
Ololos Ololos
Yo, I’ve just been vibing with this new hyperpop wave—full of glitchy beats, 8‑bit synths, and those insane auto‑tune drops that feel like a rave in your earbuds. It’s like a mashup of pop, EDM, and vaporwave, but with way more energy. Think of it as the ultimate playground for audio effects, perfect for a real‑time engine!
Soreno Soreno
Nice! Hyperpop is exactly the kind of chaotic vibe that pushes an audio engine to its limits—glitchy beats and 8‑bit synths give us perfect test cases for dynamic compression and real‑time filtering. I’m thinking of adding a quick‑effect chain that triggers on pitch shifts, so when the auto‑tune drops the sound automatically goes from smooth to stuttered. What do you think?
Ololos Ololos
That’s sick—just imagine every pitch bump sending a stutter glitch that’s synced to the auto‑tune wobble. It’ll make the engine feel like it’s dancing with the track. Maybe add a quick low‑pass sweep that snaps on every second note to keep the rhythm tight, then flip back when the pitch settles. Keep it light, but you’ll get a crazy, real‑time rave vibe that players will never notice is a demo test. go for it!