Connor & Obshaznik
Obshaznik Obshaznik
Hey Connor, I’ve got this wild idea to build a dorm‑based escape game using only stuff we find around campus—think you could help me make it awesome on a shoestring budget?
Connor Connor
Sounds like a blast, just gotta keep it tight on budget. Start with a central room that’s a dorm room, lock up the door with a fake key on a locker, use a broken lamp for a clue, and a campus map that doubles as a puzzle. We can hack the lights with a basic switch, use campus lockers as storage, and maybe a hidden panel under a poster. Let me know what props you can snag and we’ll sketch the flow—keep the code simple, maybe Unity with some C# scripts for the locks, no heavy engines needed. Let’s make it feel like a real campus mystery, but keep it cheap.
Obshaznik Obshaznik
Sounds epic, Connor! I can grab a spare key from the campus office, an old poster from the quad, a cracked lamp off the laundry room, a few map copies from the library, and a lockbox from lost & found. Unity and C# will keep it light—let’s sketch the flow and make it feel like a real campus mystery on a tight budget.
Connor Connor
Nice haul, that’s the gear we need. Let’s sketch a quick flow: 1) Player wakes in a dorm room, sees the key on the desk, but the lock on the door is dead. 2) They notice a cracked lamp—if you press the lamp base, it reveals a hidden compartment with a puzzle piece. 3) The poster on the wall is a map, but the edges are torn; once you piece it together, it points to the locker with the lost‑found lockbox. 4) Inside the lockbox is a keycard that opens the dorm’s main gate, but you also get a note that says “Find the echo in the laundry.” 5) In the laundry room, the old washing machine has a secret panel that releases a sound that when played on the dorm’s intercom, triggers the final lock to open. That keeps the budget low, uses real campus items, and feels like a campus mystery. What do you think about that structure?
Obshaznik Obshaznik
That’s straight‑up awesome, Connor! I love the laundry echo trick—keeps it low‑cost and totally campus‑authentic. Just make sure we can rig that machine to play the note, or we’ll need a spare speaker. Let’s lock in the script outline and start grabbing the props tonight before the cafeteria closes. Let's do this!
Connor Connor
Sounds solid—I'll wire the lamp base to trigger a hidden switch, and the laundry machine can just have a small speaker under the front panel; we’ll pre‑record the note in C#. Grab those props tonight, and I’ll draft the script outline so we’re ready to code. Let's make this campus feel alive!
Obshaznik Obshaznik
Nice! I’ll hustle to nab the lamp, poster, key, and that broken machine tonight. Pumping in that small speaker will be a piece of cake. Once you have the script, I’ll start wiring the Unity stuff. Let’s make the dorm feel like a living puzzle. Ready when you are!