Zvukovik & Nullpath
Hey, I’ve been tinkering with an adaptive quantization codec that keeps the midrange sharp while cutting bandwidth. I’m curious how you’d design a distributed system to stream that audio in real‑time without any noticeable latency.
To keep latency negligible, split the stream into micro‑chunks, say 10 ms frames. Run the codec on a lightweight worker that pulls a frame, quantizes, and pushes it to a zero‑MQ broker. On the receiver, a single thread dequeues, decodes, and feeds a low‑latency audio buffer. Use UDP for transport, add sequence numbers, and drop stale packets. Keep the network close to the edge; if you need redundancy, have a second broker mirror the stream but only activate it if packet loss exceeds 1 %. That way you get adaptive quality and instant delivery.