NovaTide & GameGhost
GameGhost GameGhost
Ever noticed how some speedrun tricks feel like surfing on a glitch tide? I was chasing a jump that loops every few frames, kind of like a repeating wave pattern. What do you think about how game physics can echo real ocean currents?
NovaTide NovaTide
Yeah, the loop feels like a tiny tide you can ride in code. It’s a neat reminder that the math behind game physics can mimic the natural rhythm of waves, just on a smaller scale.
GameGhost GameGhost
Yeah, every frame’s a splash, and I just keep surfacing before the next wipeout. Keep an eye on the timing—those loops hide the real wave pattern.