Invasion & NoteMax
Invasion Invasion
You ever notice how a single pixel shift in an enemy’s hitbox can make the whole fight feel alive? I’ve been messing with that to keep the boss unpredictable, even if it costs a few milliseconds of frame time. What do you think about trading a bit of efficiency for that edge?
NoteMax NoteMax
Pixel nudges can make a fight feel alive, but every millisecond counts. If the hitbox shift is a consistent, tiny tweak you can afford, it’s a fine trade. Just watch the frame budget so you don’t turn a slick fight into a laggy mess.
Invasion Invasion
Totally. I’ll lock that tweak in for the next run, but I’ll keep a watch on the GPU counters—no surprise drops, just pure razor‑edge. Think of it like a micro‑adjustment to a rocket; a millisecond too late and you lose the whole shot.
NoteMax NoteMax
Nice, just don’t let that tweak become a performance bottleneck—keep it razor‑thin and your rocket will stay on course.
Invasion Invasion
Got it, just a micro tweak, no heavy loops, will stay within the frame budget. Let’s see how it plays out.