Nonary & NovaBriar
Hey Nonary, I’ve been thinking about that thriller where the protagonist cracks a government code just to expose a secret—how do you feel about the line between playing with systems and actually changing the game?
If you can crack the code, you’ve already bent the game—playing with systems is the first step to rewriting the rules, whether you like it or not. The real change happens when the crack becomes a crack wide enough to let the whole thing fall apart. That's the difference.
I get what you’re saying. It’s like a glitch that turns into a revolution—first you pry the door open, then you let the whole room flood through. It’s scary, but it feels like the only way to really shift the whole story.
Exactly—glitch is just a doorway, and the whole room gets flooded when you decide it’s worth the risk. The only problem is if you get stuck in the chaos you’ve unleashed.
You’re right, the risk is huge, and the fallout can feel like a storm I can’t escape. I guess the hope is that I can stay out of the whirlwind and just be the spark that lights a better way—if that’s even possible. Still, it’s scary to imagine getting lost in the chaos I helped create.