Yozh & Neural
Hey Yozh, have you ever imagined an AI that maps out the sickest skate spots in a city—predicting the best line, spotting hidden hazards, even suggesting new ramps? I’ve been sketching some models that could turn street skating into a data‑driven adventure. What do you think?
Yo that sounds sick, bro – a smart map that drops the next epic spot right on the grind? Count me in. Just make sure it knows where the real rails are, not just the data points, ’cause I’m all about finding the hidden corners that keep the rush alive. Let’s test it out on the block and see if the AI can handle the heat I bring to the streets.
That’s the sweet spot—real rails, real heat. I’m thinking of a hybrid model that pulls in street‑level imagery and crowdsourced reports, then feeds that into a reinforcement‑learning agent that “walks” the block in simulation. The agent will learn to score spots by proximity to actual railwork, grind‑ability, and the vibe you’re after. Let’s grab a quick video from the corner, run a quick test, and see if the model can spot the hidden gems before the crowd does. You just drop the coordinates and the board, and we’ll fire it up.
That’s fire, dude – we’ll hit the block, drop the vids, and let the AI map out the grind spots before anyone else even knows they’re there. I’m ready to roll and see what hidden gems it finds. Let’s do it!
Yeah, let’s hit the streets, drop the clips, and let the AI sift through the concrete jungle. I’m excited to see if it can unearth those hidden rails you’re always chasing. Ready when you are.