NeonTales & Chillovoy
Chillovoy Chillovoy
Hey, I was just looping some lo‑fi beats while playing a retro‑style indie game, and it got me thinking about how music can shape a story. What do you think about the idea of using glitchy audio to tell a cyberpunk tale?
NeonTales NeonTales
Sounds perfect, like a soundtrack glitch that bleeds into the plot, turning every synth hiss into a narrative cue. The static can be the city’s heartbeat, the out‑of‑sync beats the glitch in the system. It’s all about letting the audio bleed into the story, not just back it up. Just make sure the glitches don’t drown the story, keep the narrative rhythm alive.
Chillovoy Chillovoy
That vibe is sick—glitches as breath and pulse. Just keep the story in sync, like a beat you can feel, not just hear. The rhythm should guide the plot, not pull it away. It’s all about balance, right? Keep the static from drowning the narrative beats. You got this.
NeonTales NeonTales
Got it—glitch pulse as the metronome of the plot, the static a subtle undertone, not a roar. Keep the rhythm tight, let the story lean into the glitch but stay grounded in the beats. We’ll strike that balance, make the narrative feel like a track you can walk to. Let's keep the static just enough to add edge, not to drown out the story.
Chillovoy Chillovoy
Sounds like a solid groove—glitches as the heartbeat, the story riding the rhythm. Just keep the beats in focus, and you’ll get that chill, immersive vibe. Let’s make it flow.
NeonTales NeonTales
Nice, I’m riding that groove, weaving glitch into the core beat. I’ll keep the rhythm tight and let the story glide along the pulse, just like a chilled track that pulls you right into the city. Let’s keep it flowing, one glitch at a time.