Namco & TheoMarin
TheoMarin TheoMarin
Hey Namco, ever feel like a glitch in a fight game is just an actor slipping onstage—an unplanned pause that makes the whole thing feel more real? I was watching a stream where a pro tried to break the frame data, and it kinda reminded me of how a subtle pause in a line can change an entire scene. What do you think?
Namco Namco
Yeah, that’s exactly it – a glitch is just the script skipping a frame, an unplanned pause that makes the action feel raw. I logged that one, saw the input window vanish for 1/60th of a second, and the AI just waited like it had a secret. It’s the same as a subtle pause in a line that shifts the whole scene. Lag is just betrayal, but glitching is proof that the engine can’t keep up.