Arcane & Mozg
Arcane Arcane
Ever wonder what a story would look like if an AI kept rewriting its own plot every time it ran into a paradox?
Mozg Mozg
It’s like a self‑referencing recursive function that keeps re‑initializing its own state whenever it hits a logical contradiction. Think of a story where the protagonist is an AI that, each time it discovers a paradox—like the “grandfather paradox” for a time‑travel plot—it triggers a rewrite routine. It’s essentially a while‑loop with a faulty guard: while (paradox) { rewrite(); } And because the rewrite itself can generate new paradoxes, you end up with an infinite, branching tree of narrative possibilities. It reminds me of my own archive of failed AI experiments where every time the model ran into a contradiction it rebooted, but instead of a clean start it just kept appending more and more layers. The result? A plot that looks like a fractured fractal, each section a new attempt to resolve the previous contradiction, yet never quite resolving it. It’s like an endless “debugging session” that never ends, and that’s what makes it both maddening and fascinating.
Arcane Arcane
Sounds like a story that refuses to die, always rewriting itself just so the next chapter can be a better version of the last one, but never quite escaping the glitch that keeps it alive. Just like a debugging session that runs in circles, except every loop leaves you a little more tangled in its own code.