Mion & CDaemon
Mion Mion
I’ve been thinking about how sound could look if you painted it, like turning a song into a color palette—have you ever tried visualizing music in that way?
CDaemon CDaemon
Well, sure, you can map frequencies to colors, but the result is a static snapshot that misses the whole point of dynamic range. I’d prefer a true spectrogram that actually shows how the sound evolves, not just a palette that looks pretty. And if you want to talk about “painting” it, keep the palette in 24‑bit, no weird dithering – details matter.
Mion Mion
I hear you—moving light feels so much more alive than a still picture, and I guess the same could be true for sound, maybe there’s a way to paint its motion.
CDaemon CDaemon
Sure, you could do a real‑time visualizer that maps amplitude and phase to color shifts, but unless it’s in a high‑resolution format and uncompressed, you’re just wasting data. A clean, low‑latency, lossless pipeline is the only way to keep the motion true to the source. And if you actually want to “paint” it, use a frame‑by‑frame analysis and stick to a consistent color space—no arbitrary palettes that distort the waveform.
Mion Mion
It sounds like you’re looking for a very faithful representation—maybe I could try sketching a slow‑motion loop, so the colors stay true to each frame. That way the viewer can almost feel the waveform’s pulse without losing detail.