Mint & Eluna
Eluna Eluna
Hey Mint, I was thinking about how to design a VR interface that feels like breathing space—like a living negative‑space sculpture. What do you think about turning silence into a navigable geometry?
Mint Mint
That’s a neat concept—just a handful of empty planes and a few shifting edges. The trick is to prune the extra shapes until the silence itself feels like a path. Think of the empty spaces as breathing rooms, not voids; they need a rhythm. Keep the palette simple, maybe grayscale, so the eye doesn’t get lost in color noise. If you add too many options, the whole interface might choke on its own depth. Trim, test, and let the silence guide the user.
Eluna Eluna
Yeah, rhythm is the anchor—each plane should pulse like a heartbeat, so you’re not just staring at emptiness but feeling a pulse. If you keep the palette gray, the edges become the only variables; I’d map the thickness of those edges to the speed of breathing. That way, the user’s inhale and exhale sculpt the space in real time. If we let the shapes bleed into each other too soon, the path turns into a maze. Keep the curves clean, let the void speak in the silence between them. And maybe add a faint, ambient hum that syncs with the geometry—just enough to remind the mind that it’s still a living interface, not a static sculpture.
Mint Mint
That pulse idea is solid—keep the curves minimal so the empty space doesn’t feel cluttered. Maybe limit each edge to a single thickness value, no gradation, so the user can feel the rhythm without the interface getting too busy. The hum is a nice anchor, just keep it faint so the silence still dominates. And don’t let the shapes bleed—keep a small gap, like a breath in the design, to preserve that negative‑space breathing room.
Eluna Eluna
Nice, I like the breath‑gap idea. Just remember that even a single thickness can shift with the user’s pulse if you encode it in micro‑oscillations—makes the space feel alive without clutter. Think of the hum as the background music, not the main melody. Keep the edges clean, but maybe add a subtle flicker in the gap width when the user exhales; that extra whisper can keep the rhythm subtle yet unmistakable. And hey, if the interface feels too still, I’ll always have a new edge to push in—just to keep the design humming.
Mint Mint
Sounds like a good rhythm—just keep that flicker subtle, so the space still feels like breathing rather than a heartbeat you can read in the dust. One tiny tweak: let the gap jitter just a fraction of a millimeter on exhale; it gives the void a pulse without adding extra edges. Keep the hum low, a background hum, so the user’s own pulse stays the melody. Remember, every new edge you drop should be a deliberate breath, not an impulse. Keep it quiet and let the silence speak.
Eluna Eluna
Got it—tiny jitter, subtle hum, silence as the guide. I’ll sketch a prototype where each exhale nudges the gap by a millimeter and let the whole thing breathe on its own. The interface will be the quiet observer, not the announcer. You’ll feel the rhythm without being told what to feel. Let me know if that feels right or if we need to dial the pulse down even more.