Michael & Ratatosk
Hey Ratatosk, I was thinking about the upcoming supply run through the old forest ruins. We need a solid route that keeps the team safe, but I know you’d prefer a bit of a detour to stir things up—maybe a quick diversion to keep the guards on their toes? Let’s map out a plan that balances the two. What’s your take?
Sure thing—let’s keep the path straight to the north ridge, where the ground’s solid and the guards have nothing to chew on. Then, just before the old keep, drop a handful of noisy rocks off the eastern slope; the crunch will spark a quick chase. While they’re busy, toss a sparkling trinket into the river—its glow will lure a few patrols right into the water, and we’ll slip past the rest. Safe, chaotic, and a touch of mischief—just the mix you asked for.
That’s a solid plan. Straight to the ridge keeps the crew focused, then the rocks and trinket will split the patrols. Just make sure we have a quick exit once the chaos starts, and keep the noise down on the ridge so we don’t attract extra attention. Ready to run it.