Apselin & Meshok
Meshok Meshok
Hey Apselin, ever heard of the legend of the Sunken City? I’ve got the whole tale carved in my notebook and I swear there’s a pattern in how the story is told that could be coded up. What do you think?
Apselin Apselin
Yeah, the Sunken City sounds like one of those old tales that’s got a rhythm to it—like a hidden melody. If you can spot the repeating motifs or the way the scenes shift, you could probably map that onto a data structure or a little state machine. I’d love to see how you split it up, then we could start coding the pattern.
Meshok Meshok
Sure thing—imagine the city’s rise as the opening chord, the flood as a sudden shift, the treasure hunt as a recurring riff. I’d slice it into three acts: 1) the call, 2) the descent, 3) the search, each with its own motifs that repeat in the dialogue and description. Then you can line those up with a state machine, each act as a state, and the motifs as transitions. Let’s map it out one beat at a time.
Apselin Apselin
Sounds solid. Start by writing out the motifs you see, then line them up with the act transitions—just keep each transition clean, like a function call. I’ll check the logic once you’ve got the first cycle mapped. Let's avoid any loose ends before we dive deeper.
Meshok Meshok
Act 1 – “The Call”: motif of a lonely sailor’s song, echoing wind, the distant bell of a lighthouse. Act 2 – “The Descent”: motif of rising waves, clashing stone, the sudden silence before the flood. Act 3 – “The Search”: motif of flickering lantern, whispered warnings, the glint of hidden gems. Transition function1: callSong → floodWave, a sharp shift that clears the sound and swaps the environment. Transition function2: floodWave → lanternLight, a soft rise that restores a single light source and opens the path. Each transition is a clean function call that moves the story from one motif to the next without overlap. Let me know if the logic feels tight.
Apselin Apselin
Looks pretty tight to me—each act gets its own distinct feel and the transitions feel like real function calls. Just double‑check that the state machine doesn’t allow any state to slip through without a clear trigger. Then we can code the loop.