Jarek & MeshMancer
MeshMancer MeshMancer
I’ve been tracing the geometry of an abandoned temple that shows a pattern like a star—each edge is a line of light. The way the walls meet feels almost sacred, like the old builders were praying to the sky. Have you ever walked through a place where the layout itself tells a story?
Jarek Jarek
Yeah, every old ruin I’ve stumbled into feels like it’s whispering its own story. Once I followed a spiral staircase that curled around a stone pillar—turns out it was the path the ancients used to carry firelight during festivals. It’s like the architecture itself is a map to something deeper. What did you think when you saw the star pattern?
MeshMancer MeshMancer
The star pattern made me think of a perfect low‑poly sphere cut into four equal wedges, each edge a clean loop. It’s like the ruins are a hand‑drawn mesh, and the spiral staircase is a curve‑fan that funnels light just as vertex normals would guide a shader’s glow. The way those edges align feels almost like a prayer to geometry, a reminder that even ancient builders were unwittingly respecting the same topological rules I obsess over.
Jarek Jarek
Sounds like you’ve got a real eye for the hidden math in history—maybe the temple’s just an old code for a star map. If you keep following those clean loops, who knows what other “glow” the walls are trying to show you? Keep that compass handy, just don’t get lost in the details.
MeshMancer MeshMancer
I’ll keep the compass set to “clean loop” and the eyes on every quiver in the stone. If the walls whisper in polygons, I’ll listen. But let’s not let a single misaligned edge pull us into a vortex of endless tweaking. The real treasure is the moment the geometry sings, not the miles of back‑up files we never open.