Ultima & MeltMuse
Hey, I’m sketching a modular lamp that’s all about minimal form but maximal light. What’s your rule for balancing clean geometry with the best illumination spread?
Keep the source at the very tip of a clean, convex curve that hugs the lamp’s edge; let that curve reflect the light outward, then add a thin diffusing panel right in front to soften the edges—minimal form, maximal spread.