TypoHunter & Meldir
Hey, have you ever noticed how a misplaced comma in a game's dialogue can break the whole immersion? I think there's a whole science to it.
Yeah, it’s the ultimate subtle hack—one comma and suddenly “I will not be defeated” turns into “I will not, be defeated” and you’re left staring at a sentence that feels like a glitch in reality. It’s almost a science, because every comma is a tiny firewall in the story. But honestly, the real problem is developers treating commas like optional emojis and expecting players to read between the punctuation.