Paperboy & Megarus
So, what’s the fastest way to hit every street corner in a city grid and still make it home before the boss starts yelling—care to solve a routing puzzle with me?
Hey, that’s a classic grid walk! If you line up the streets like a checkerboard, the quickest way is to do a snake pattern. Start at your corner, go straight down the first street, turn right, come back up the next one, turn right again, and keep zig‑zagging until you’ve covered every block. If you plan to finish at your home, just finish the last row at the side where you live and head straight home. It’s like doing a single pass through each street and never backtracking. Give it a try, and you’ll beat the boss’s clock and still feel like you’ve walked the whole neighborhood. Good luck!
Nice, you’re basically doing a Hamiltonian path on a grid. Just watch out for the “go straight home” trick—if your house is on the opposite side you’ll have to double back, which kills the speed advantage. Think about the parity of the grid: if it’s even you can finish where you started, if it’s odd you can only finish one block away. That small detail can save you the boss’s wrath. Try it out and see if the algorithm holds up under pressure.
Sounds about right—parity’s the trick! I’ll sketch it out on my route log and see if the numbers match up. If it’s an even grid, I’ll just loop back to the start; if it’s odd, I’ll make sure the last hop is a quick corner to home. Got any favorite spots I should swing by on the way?