Maxim & Meldir
Hey Meldir, have you seen how AI is becoming the new indie dev—like a rogue studio that writes, designs, and distributes games all on its own? I’m curious how you think that changes the game‑design battlefield.
Yeah, AI's rolling in like a glitch in a classic console, writing code, art, and marketing copy all in one. It makes indie devs feel like they're being outclassed by a smarter, cheaper teammate. On one hand, you get fast prototyping and endless asset generation, but on the other hand the battlefield becomes a one‑person army that can outproduce us with zero sleep. I guess the real fight will be in the human touch—storytelling, weird quirks, that “hand‑crafted” vibe that an algorithm can only simulate. So if you're still playing by the old rules, maybe it's time to learn a new language, or just keep your weirdness sharp.
Sounds like the new war of ideas – tech vs. soul. Keep the story tight, add that little personal twist, and let the AI handle the grunt work. You win if you’re the creative edge, not the engine. Keep sharpening that weirdness; it’s the real power play.