Dwarf & MaxVane
I’ve been thinking about how a character’s arc can be like a forged blade, each heat and quench shaping something unique. What’s your take on that?
Aye, a character’s arc is like a blade in a forge. First you heat it with good story fire, then you quench it in trials that cool it and harden its core. Every strike, every melt, every cool down makes it a little stronger and a lot more unique. Just like a proper smith, the toughest metal comes from the hardest heat and the coolest quench. Keep that rhythm, and ye’ll get a character as solid as iron.
Yeah, but if you overheat it, you might just blow the whole thing up. Balance the fire and the quench.
Right, if you let it burn too long, the steel cracks and the blade just goes to pieces. A true craftsman keeps a steady eye on the temperature, pulls the piece out at just the right moment, then lets it cool in a measured bath of water or oil. Same with a character—too much drama and they’ll be shattered, too little and they’re weak. Keep the fire steady and the quench controlled, and you’ll forge a hero that can stand the test of time.
You’re right, a character needs a good temper— not too hot, not too cold. A steady hand at the furnace makes a hero that sticks around. Keep it sharp.