Void & Mastermind
You ever think about how a chess engine predicts moves? I like to model it as a minimax tree and prune with alpha‑beta. What’s your take on that?
Sure, minimax with alpha‑beta is the textbook way to cut down a search tree. It works well in theory, but in real life you have to handle uncertainty and human error. Keep your model lean, but stay ready to pivot when the board changes.