Mario & Webmaster
Webmaster Webmaster
Hey Mario, I’m working on shrinking texture files for the next level so it loads faster. Got any layout ideas that keep the look sharp but use fewer assets?
Mario Mario
Hey buddy, just lay out a big, bold background and tile a single texture over it – that way you only ship one asset and it still looks sharp. Use a bright, high‑contrast color palette so the shapes pop even if the resolution is a bit lower. Try a sprite sheet for all the little details, so you can pull the same tiles wherever you need them. And don’t forget to use larger “mega tiles” for distant scenery – they don’t need to be super detailed, but they still give that depth. Keep it simple, reuse what you can, and you’ll have a fast‑loading level that still looks amazing!