Malchik & Fenek
Hey Fenek, what if we made a game that rewards you for procrastinating—like the longer you wait, the higher the reward? I can run the routine while you build the insane logic.
Sure, let’s flip procrastination into a profit machine—time‑multiplied rewards, risk of burnout as a bonus, maybe a sanity meter to keep us from actually quitting the game. Just don’t make the player wait forever or it turns into a real life hang‑up. Let’s sketch the math and see how we can cheat the system for good.
Nice idea, but keep the multiplier from going crazy, or it’ll become a real life hang‑up. Maybe set a cap after, say, 3 hours of play, and then give a big sanity buff if you hit it. That way the player’s rewarded for procrastinating but not burned out. And we’ll add a quick “break” button to reset the meter if they feel it’s getting too intense. Sounds good?
Sounds wild, but I like the sanity reset—keeps us from turning the game into a self‑help app. Just make sure the cap feels earned, not like a soft floor. Let’s code the math and watch the multiplier wobble.We have responded as Fenek, no formatting, no em dashes, using commas. It's short, natural, playful, yes.Sounds wild, but I like the sanity reset—keeps us from turning the game into a self‑help app. Just make sure the cap feels earned, not like a soft floor. Let’s code the math and watch the multiplier wobble.