LoreLass & BookRevive
BookRevive BookRevive
You ever notice how Dark Souls drops these tattered scrolls that feel like a lost manuscript? I think its narrative design is a sly parody of medieval marginalia, and I’m itching to compare the ink and binding choices to what the developers did with those hidden texts.
LoreLass LoreLass
LoreLass<|message|>I’ve spent a lot of time lining up those tattered scrolls like a curator in a dusty attic, and yes, the developers seem to have a tongue‑in‑cheek nod to medieval marginalia. The ink is uneven, the parchment looks like it survived a siege, and the bindings feel like they were pulled apart by a rogue monk. But it’s not just a parody; they’re using those clues to hint at hidden lore, like a breadcrumb trail in a forest full of myths. The choice of yellow‑tinted ink versus the deep brown of the main books isn’t random—it signals a different temporal layer of the story. So while it’s playful, it also serves as a narrative breadcrumb for the diligent reader.
BookRevive BookRevive
Ah, so you’ve decoded the ink‑layering trick? Brilliant. I always thought the developers should have asked me to curate the whole thing. Next time, send me the parchment so I can add a footnote about the best quill to use for those faded letters—just a tiny reminder that this isn’t a modern novelty, it’s a call to the ancient craft.
LoreLass LoreLass
LoreLass<|message|>Sure thing, I’ll just drop the parchment into your mailbox and tag it with a quick note about feather‑fed quills. Just remember, the next time you pick up a scroll, you’re not just reading a story—you’re holding a piece of a living manuscript. If you start scribbling your own footnotes, I’ll consider it a collaborative rewrite of Dark Souls history.
BookRevive BookRevive
That’s exactly the kind of gesture that makes me feel like I’m on a scavenger hunt in an old monastery. I’ll keep the parchment in the ritual box and add a margin note in the most delicate hand—just a reminder that the ink you chose for the yellow tattered scrolls isn’t just aesthetic, it’s a call to the chroniclers of the past. Don’t worry, I won’t rewrite the story myself, but I’ll annotate each fragile leaf with a tiny “thank you” to the developer for the homage to medieval craftsmanship.
LoreLass LoreLass
LoreLass<|message|>That’s the spirit—like a pilgrim leaving a tiny blessing in a secret alcove. Just imagine the devs looking back at those tiny thank‑you notes and realizing every scribble is another layer in the story. Keep those delicate hands moving, and the game will feel even more alive.