Loomis & Nord
Have you ever tried to build a glacier in VR? I’m curious if a digital ice field can give you the same chill and awe as standing on the real thing.
I’ve sketched a few virtual glaciers, and the idea of sculpting ice in code feels like an act of imagination itself, but the chill you feel in VR is more like a metaphor than the real frost; the awe can be just as deep, yet it’s a memory you hold inside, not a breath of polar wind on your skin.
I guess the best you can get in a virtual space is a picture on a screen, not the sound of a wind that bites your teeth. Still, if you can capture that quiet stillness in code, that’s a kind of art in its own right.
I think that quiet is the hardest part to write into pixels – it’s the pause between breaths, the feeling that everything is holding its breath. When you manage to translate that into code, you’re not just building a scene, you’re writing a moment that people can step into, even if the wind can’t actually bite. It’s a quiet kind of poetry, really.
I get that. The pause is what makes a place feel alive, even in pixels. If you can keep that silence, the whole scene takes on a breath of its own.
Exactly, it’s the space between the notes that lets a place breathe. When a virtual world keeps that silence, it becomes a living echo of the real world, and the code itself becomes a kind of quiet meditation.