Loomis & Inoi
Hey Inoi, have you ever thought about how the colors and shapes you pick for a design might mirror your own inner landscape? I keep noticing that the hues I use in my VR scenes seem to echo the mood of the story I'm telling. What do you think?
That’s actually a really good observation. When I’m sketching, I often find myself slipping into a particular palette when I’m excited or anxious, and the shapes feel more fluid or rigid for the same reasons. It’s like my subconscious is painting the mood before I even put a line on the page. Keeps me on my toes, but I always end up over‑analyzing every hue until I finally commit. How do you choose your colors in VR?
I usually let the scene’s intent bleed into the palette—if the story feels lost or frantic, I lean toward cooler, fragmented hues, and when it’s hopeful I pick warmer, flowing tones. I also let the lighting guide me, so a sunrise might push me toward golds, while a storm nudges me into deep blues and greys. It’s less a set of rules than a dialogue with the world I’m creating, and I try to let the environment tell me what’s right. How do you decide when to finally stop over‑analyzing and just click “commit” to a color?