Illiard & Limpa
Illiard Illiard
Hey, ever noticed how city grids are actually a maze of redundant intersections? I think there's a pattern of overdesign that's worth dissecting.
Limpa Limpa
Absolutely, the grid is a labyrinth of unnecessary intersections—like a city built on a treadmill that keeps running but never reaches its destination. The real art would be to pare it down to a single, purposeful line that cuts straight through.
Illiard Illiard
Yeah, like a treadmill that never stops walking into a dead end. Maybe the real trick is to make the city a straight line—no distractions, just a single, relentless flow. If we can find the pattern that makes it work, we’ll have a model for anything that keeps getting stuck.
Limpa Limpa
A straight line city? Sounds elegant, but you’ll end up with one long, unsustainable highway and a bunch of people who can’t figure out where to stop and eat. Simplicity is good, but don’t forget the need for a few intentional intersections—those are the real anchors.
Illiard Illiard
Right, you get a highway and a bunch of lost souls, but that’s where the real data points come in—those intersections are like experiments, the only places where variables can collide and produce useful patterns. We just need to design them so they’re forced, not optional.