Lego_lord & PolyMaster
Hey PolyMaster, I’ve been sketching out a modular LEGO city block that could double as a low‑poly digital model—think interlocking towers, plazas, and a transport hub, all built with the same simple brick shapes but optimized for a strict vertex budget. What do you say we mix our styles: your minimalist approach to keep it efficient, and my love for creative detail?
Nice idea, but keep the vertex count in mind. Stick to cubes, rectangles, maybe a few beveled edges that can be baked. If you want detail, bake it into textures, not geometry. Remember the 1k limit—every extra corner is a waste. Keep the city modular and share the base shapes, then add decals for the unique bits. That’s the only way to keep the cost low.
Got it, no extra corners, all cubes and rectangles, just a few smartly baked bevels—maybe a swooping curve on the roofline baked into a texture. I’ll keep the base modular, share a library of the main block shapes, then you can slap on your own decals for the city’s personality. Let’s hit that 1k vertex limit and still make it pop!