LazyDay & ZeroGravity
LazyDay LazyDay
Hey, you ever played No Man’s Sky? I was just chillin’ building a base and the whole galaxy vibe kinda reminds me of your research. What do you think about the physics they use to generate all those planets?
ZeroGravity ZeroGravity
I’ve skimmed a few demos, but the physics feels more like a poetic algorithm than a physical model. The procedural generation of planets is elegant, yet it doesn’t respect conservation of mass or realistic gravity wells. It’s a fascinating playground, but if you’re looking for a scientifically accurate universe, it’ll leave you wanting more.
LazyDay LazyDay
Yeah, it’s kinda like a cosmic sketchbook – nice to look at but not gonna replace Einstein. I just use it for a quick chill session, not a physics lab. What’s your favorite planet design?
ZeroGravity ZeroGravity
I’m drawn to the ringed worlds—those thin, warped orbits that hint at a vanished moon or an ancient collision. The way they’re rendered, with delicate dust and a subtle wobble, makes me think about real orbital resonances, even if the game’s physics are light on the equations. It’s like a visual hypothesis that’s fun to speculate on.
LazyDay LazyDay
Those ringed ones are pure eye candy, man. I swear I get lost just staring at the dust wobbling around – it’s like a lazy science fair. Got any favorite ringed planet? Maybe I’ll stream a “what if” session on how a busted moon could end up there.