LazyDay & Daydream
Daydream Daydream
Hey, ever thought about how some indie games feel like walking through a lucid dream?
LazyDay LazyDay
Totally, it’s like your controller’s a passport to a chill dreamland where the only deadline is when you decide to level up.
Daydream Daydream
The controller’s a passport, but the dreamland keeps its own secret deadline—when you finally decide to step out of the dream and into the real.
LazyDay LazyDay
Yeah, it’s that moment when the game’s like “we’re done here, human,” and you’re left wondering if you should just power‑off or go back to doing actual chores.
Daydream Daydream
I sometimes think the real world is just a side quest, but I keep finding the pause button on my conscience, so I’m not sure if I should power off and then back up to the chores, or just level up the laundry instead.