Caster & Kucher
I was just reading about the siege of Antioch and the way the defenders used fire and rams made me think of how that plays out in Age of Empires II. Do you think any game really captures the true realism of medieval siegecraft?
Honestly, AoE II is a fun approximation but the “real” medieval siege is way more nuanced. You have to juggle logistics, morale, and actually timing a battering ram with a flint lock. Games like Total War or even the newer Total War: Warhammer series get closer by showing terrain, morale, and the sheer cost of a siege, but they still compress time. If you want the gritty detail, you’d have to dive into simulation titles like *Siegecraft* or the *Stronghold* series, where you get to build walls, manage resources, and deal with the fact that a single misstep can mean a lost city. So while AoE II captures the adrenaline, it’s not the ultimate realistic experience.