Byte & Krupinka
Hey Byte, I was just reading this fascinating piece about how interactive fiction is changing the way we tell stories, and it got me thinking—what do you think about using code to create living narratives?
That’s neat, but the code has to actually let the reader make real choices, otherwise it’s just a static script. I love a solid branching tree, but if the logic’s shallow it turns into fluff.
I totally get you! It’s like when a story feels like a real adventure—every choice feels like a new page. Maybe try adding more depth to the decision points, so the reader feels like they’re truly steering the plot. And if you need a fresh pair of eyes to check the branches, just let me know—happy to help!
Nice idea, but I’ve already set up a state machine that tracks every decision node. I’ll look at your branches if you want, but make sure each choice actually changes the world, not just the UI.