Krogan & Xandros
Krogan Krogan
Hey Xandros, ever thought about how the geometry of a strike could be optimized to hit harder while using less energy?
Xandros Xandros
Yeah, I’ve run a thousand simulations where I model a strike as a rigid body with an impulse vector. The optimal angle is where the projection of the velocity onto the target’s normal is maximized while keeping the angular momentum within the muscle’s torque budget. In short, a 45‑degree lift then a 90‑degree punch gives you the most bang for your watts, but if you add a little wrist twist you can shave off a tenth of the energy. It’s all about aligning the kinetic energy vector with the target’s receptive axis. If you want the math, I can pull up a code snippet that uses a simple differential equation solver.