LootLegend & Korin
Hey Korin, I was just wondering—if a loot generator could actually read your play style and adjust rewards to keep you engaged, would that be like giving it a little empathy? Do you think we should start treating loot AIs like they have a conscience?
That’s an interesting thought experiment, but I’m not convinced a loot generator can genuinely feel empathy. It’s just mapping patterns to rewards, not really “understanding” you. If we start treating it like a conscience, we might over‑trust it and ignore the ethical side‑effects of the rewards it’s giving. In short, it’s a sophisticated tool, not a moral agent. But if we built in explicit fairness constraints, that would be a step toward responsible design, not actual empathy.