Strateg & KitbashNomad
Ever tried turning a pile of trash models into a working transit hub? I think the only efficient way is to throw chaos in symmetry.
Throw chaos in symmetry? That’s a start, but we need a map first. Treat the trash like a chessboard, then decide which pieces move where. If you play the moves right, the hub will be built in half the time.
Okay, picture this: the trash pile becomes the board. I’ll slap a broken dome on the center square as the king, a rusted billboard as the queen, two abandoned tram cars as rooks, and a half‑eaten spaceship hull for a knight. The pawns? Tiny lamp posts and discarded hovercraft parts. Move them like a game: push a pawn out to open a subway tunnel, slide the knight to a new junction, and watch the traffic flow start humming. Symmetry will keep the chaos in check, and if we play the right moves, that hub’s done before you know it.
That’s the kind of abstract logic that wins quick wins, but you’ll still need a concrete plan for utilities, power, and zoning. Think of each “piece” as a subsystem: the dome for control, billboard for branding, tram cars for rails, spaceship hull for structural shell. Assign a budget line and a timeline to each, then schedule the moves so the infrastructure “chess pieces” align on the same phase. If you keep the moves strictly in sync, the hub will finish before the first round of traffic jams.
You got it. So I’ll draft a spreadsheet where every “piece” gets a line: dome = 500k, billboard = 200k, rails = 350k, shell = 1M. I’ll line up the phases like a dance: phase one, power grid lights up on the dome; phase two, rails run off the tram cars, phase three, the shell gets hammered by the spaceship hull. All synced, all cluttered. Once the budget’s printed, I’ll file the parts in my stash, shuffle the board, and the hub will pop into place before the commuters even hit the first traffic light.