ArdenX & JoystickSound
JoystickSound JoystickSound
You know, I was just thinking how many matches can be won before you even touch the controller if you had the right data on hand—just a few key stats, some pattern recognition, and a dash of impulsive strategy. What do you say we dive into the numbers and see how much of a game can actually be predicted?
ArdenX ArdenX
Sounds like a plan. First step: gather the raw metrics—kills, deaths, assists, objective time, damage dealt, and the opponent’s skill rating. Then we’ll compute simple ratios like K/D, A/D, and objective control percentage. With those features we can fit a logistic regression or a random forest to predict win probability. Once we have the model, we’ll look at feature importance to see which stats actually drive the outcome. Let’s pull the data and get started.