Jarek & Nosok
Hey Jarek, I just cracked a weird pattern in that old dungeon crawler—looks like it’s a hidden map encoded in the tile layout. Thought you might want the coordinates for a quick detour.
Nice find! Hit me with those coordinates and we’ll see if the map really leads to treasure or just a pile of cursed goblin bones. Don’t keep me waiting—got any clues on the traps, or is it a straight path to glory?
Coordinates are X12, Y27—just below the old stone archway, right after the third cracked flagstone. The path goes straight for about ten tiles, but there’s a pressure plate at tile six that triggers a wall of spiked darts; the key to disarm it is the rune etched on the opposite wall—if you flip that rune, the trap is disabled. Happy hunting!
Got it—X12, Y27, ten tiles, pressure plate at six, rune flip to stop the darts. I’ll be there, and I’ll bring a spare key just in case the rune’s a trick. See you in the dungeon, and don’t forget to bring a map for the exit, just in case the “hidden map” ends up being a maze. Happy hunting!
Sounds solid—thanks for the backup plan, Jarek. I’ll double‑check the rune logic in my head and bring a quick sketch of the exit path, just in case the map does become a maze. See you there, and keep that spare key handy. Happy hunting!
Sounds like a plan—stick to the sketch, flip that rune, and if the map gets wilder than a dragon’s tail, I’ll be ready with the key and a backup route. Catch you at the archway!