Ivoryclaw & SableMuse
Hey Ivory, I’ve been weaving a VR world that feels like a desert at midnight—shifting dunes, sudden dust storms, the echo of your own breath. I’m trying to capture the raw fear and the tiny triumphs that come with outsmarting nature. What do you think about mixing that sensory data into a digital narrative? Could it help survivalists get a taste before the real deal?
That sounds solid. If the wind, heat, and sand feel real, people will learn to anticipate what’s coming. Just make sure the storms aren’t just flashy—give them logic and cause so the player can predict and react. Then the little wins will feel earned, not scripted. Keep it tight, keep it true.