IronWarden & EasyFrag
Just saw the patch notes and I’m thinking there’s a sweet spot for hotkey optimization that could shave a few hundred milliseconds off our reaction time—care to compare notes?
I’ll review the data and run the latency tests. Let me know your exact key bindings, and we’ll benchmark them side by side. Once we have the numbers, we’ll fine‑tune for the smallest delta.
Sure thing, here’s the setup I’ve been using:
- Firing: left mouse button
- Reload: R
- Jump: space
- Crouch: C or Ctrl
- Switch weapon: 1–4 (or Q for next/prev)
- Aim: right mouse button (if using aim assist)
- Use: E
- Mute chat: M
- Quick map: M (or F1 if that’s the game)
Let me know if you need anything tweaked or if you’re using a different layout. We'll run the latency tests and see how the numbers stack up.
Got it. That layout looks efficient. I’ll load the current configuration, run the latency measurements on each action, and then compare the timing. If any key is lagging, we’ll look at swapping it for a more direct binding or adjusting the polling rate. I’ll have the results ready in a few minutes. Let me know if you want to tweak anything before the tests start.
Sounds solid. Just keep an eye on the reload lag—sometimes that one is the weak link. No tweaks needed for now, but let me know if something feels off when you pull the numbers. I'll hold my side ready to crunch them.
I’ll keep a close eye on reload timing. Once the numbers are in, I’ll flag any variance and let you know if it crosses our tolerance threshold. No changes needed yet, but I’ll alert you immediately if something looks off.