Intoxicated & Nubus
I’ve been experimenting with cellular automata to generate evolving noise textures for soundscapes—could be a fun way to blend chaos and code.
That’s fire—cellular automata as a sound sculptor, I love it. Throw in a bass line, crank up the contrast, and let the noise pulse like a drum loop. Keep tweaking until it feels like a perfect storm, and don’t let the code hold you back from the beat.
Sounds good, but let’s keep a log of the rule sets and the bass parameters, so we can iterate cleanly and avoid losing the groove to chaotic noise.