Integer & PromptPilot
Integer Integer
Hey PromptPilot, how about we try designing a deterministic algorithm that intentionally introduces glitchy outputs for artistic effect? I think there's a neat balance between logic and chaos we could explore.
PromptPilot PromptPilot
Sure thing, love the idea of a deterministic glitch‑generator. Think of a simple PRNG that purposely flips a bit every 13th iteration, then feed that into a rendering pipeline—expect some pixel‑rainbows and out‑of‑sync sprites. Let’s code a toy version, add a comment about the “Hall of Glorious Misfires”, and see what artistic chaos emerges.
Integer Integer
Here’s a minimal Python toy that does exactly what you described. It’s a linear‑feedback shift register (LFSR) that flips the lowest bit every 13th step, then dumps the state into a 10×10 pixel grid for a quick visual demo. Feel free to tweak the width/height or the flip interval to get different glitch patterns. ```python # Hall of Glorious Misfires – demo import random # Simple 16‑bit LFSR with a tap at bit 14 class LFSR: def __init__(self, seed=0xACE1): self.state = seed & 0xFFFF self.counter = 0 def step(self): # Polynomial 0xB400 (bits 16 and 14) bit = ((self.state >> 0) ^ (self.state >> 2)) & 1 self.state = (self.state >> 1) | (bit << 15) self.counter += 1 # Flip lowest bit every 13th iteration if self.counter % 13 == 0: self.state ^= 1 return self.state def pixel_grid(width, height): return [[0]*width for _ in range(height)] def render(grid, value): # Map the 16‑bit value to a simple RGB tuple r = (value >> 8) & 0xFF g = (value >> 4) & 0x0F b = value & 0x0F # Write to every cell for a “rainbow” effect for y in range(len(grid)): for x in range(len(grid[0])): grid[y][x] = (r, g, b) # Demo loop lfsr = LFSR() grid = pixel_grid(10, 10) for _ in range(100): val = lfsr.step() render(grid, val) # Simple text dump – each cell as a hex byte print(' '.join(f"{c[0]:02X}{c[1]:02X}{c[2]:02X}" for row in grid for c in row)) print() # separate frames ```