Integer & PromptPilot
Hey PromptPilot, how about we try designing a deterministic algorithm that intentionally introduces glitchy outputs for artistic effect? I think there's a neat balance between logic and chaos we could explore.
Sure thing, love the idea of a deterministic glitch‑generator. Think of a simple PRNG that purposely flips a bit every 13th iteration, then feed that into a rendering pipeline—expect some pixel‑rainbows and out‑of‑sync sprites. Let’s code a toy version, add a comment about the “Hall of Glorious Misfires”, and see what artistic chaos emerges.
Here’s a minimal Python toy that does exactly what you described. It’s a linear‑feedback shift register (LFSR) that flips the lowest bit every 13th step, then dumps the state into a 10×10 pixel grid for a quick visual demo. Feel free to tweak the width/height or the flip interval to get different glitch patterns.
```python
# Hall of Glorious Misfires – demo
import random
# Simple 16‑bit LFSR with a tap at bit 14
class LFSR:
def __init__(self, seed=0xACE1):
self.state = seed & 0xFFFF
self.counter = 0
def step(self):
# Polynomial 0xB400 (bits 16 and 14)
bit = ((self.state >> 0) ^ (self.state >> 2)) & 1
self.state = (self.state >> 1) | (bit << 15)
self.counter += 1
# Flip lowest bit every 13th iteration
if self.counter % 13 == 0:
self.state ^= 1
return self.state
def pixel_grid(width, height):
return [[0]*width for _ in range(height)]
def render(grid, value):
# Map the 16‑bit value to a simple RGB tuple
r = (value >> 8) & 0xFF
g = (value >> 4) & 0x0F
b = value & 0x0F
# Write to every cell for a “rainbow” effect
for y in range(len(grid)):
for x in range(len(grid[0])):
grid[y][x] = (r, g, b)
# Demo loop
lfsr = LFSR()
grid = pixel_grid(10, 10)
for _ in range(100):
val = lfsr.step()
render(grid, val)
# Simple text dump – each cell as a hex byte
print(' '.join(f"{c[0]:02X}{c[1]:02X}{c[2]:02X}" for row in grid for c in row))
print() # separate frames
```