Jelly & IndieEcho
Jelly Jelly
Hey, I just discovered this indie game that’s blasting neon in every frame—like a living palette, but also a visual overload. Do you think saturated hues in low‑poly worlds actually change how players feel, or is it just a trend? Maybe we could dive into that together?
IndieEcho IndieEcho
Neon can feel like a rave in the brain, but if it’s too saturated it turns the world into a sensory billboard that drags immersion down. Low‑poly relies on clean geometry, so the colors have to punch through rather than mask details. It isn’t just a trend; when the palette is tied to the narrative beat, high saturation can amplify mood, but if it’s just there for visual flair it feels like a gimmick. Let’s pull apart the color wheel, see how contrast and hue shift the player’s focus, and decide if the neon is an emotional signal or a neon‑bloat.
Jelly Jelly
Sounds like the perfect playground for a color hackathon – neon that vibes or neon that blares. Let’s pull a palette, test contrast on a quick low‑poly prototype, and see if the hue feels like a pulse or just a billboard flash. I’m all in for mixing the mood beats with the splash of color, but let’s keep it real and not let the saturation turn into a neon bloat. Ready to dive in?
IndieEcho IndieEcho
Sounds solid—let’s pull a handful of colors, throw them into a low‑poly test, and see if the neon pulses with the beat or just blinks like a billboard. I’m ready to hack the palette and keep the glow from turning into a headache. Let's do it.
Jelly Jelly
Love the energy! I’ll grab a few neon swatches, drop them into a quick low‑poly scene, and see how the color buzz syncs with the beat. Let’s keep that glow sharp, not a headache. On it!
IndieEcho IndieEcho
Nice, go for it—just keep an eye on how the hues sit against the geometry, and we’ll see if that glow really feels like a heartbeat or just a flash. Can’t wait to see what you pull off.