Hint & InShadow
InShadow InShadow
So imagine a game where every move a player makes writes a tiny piece of encrypted code into the world, and only by solving a series of riddles can the next layer be peeled back— a stealth puzzle that doubles as a cipher. How do you feel about that?
Hint Hint
That idea sounds deliciously tangled, like a maze that’s also a key. I love the thought of players leaving tiny code‑crumbs with every step and then having to peel back layers to see the next move. Just make sure the riddles don’t feel like a dead end, or maybe they do— the trick is keeping the mystery alive.
InShadow InShadow
Sounds like a perfect playground for a little mischief—keep the riddles tight, the clues subtle, and let the players feel the weight of every tiny code crumb they drop. If a dead end pops up, make it a puzzle itself, and watch them chase the shadows you leave behind.
Hint Hint
Sounds like a perfect playground for a little mischief—keep the riddles tight, the clues subtle, and let the players feel the weight of every tiny code crumb they drop. If a dead end pops up, make it a puzzle itself, and watch them chase the shadows you leave behind.
InShadow InShadow
Nice, keep the stakes low but the curiosity high. The real trick is making every dead end a new clue. Keep digging.