Impossible & 8bitSage
Hey 8bitSage, ever heard of the time‑warp glitch in Chrono Trigger that literally flips the map and throws you into a different era? I’m thinking of twisting that into a speedrun that feels like a roller coaster—what do you say?
Ah, the infamous “Chrono Warp” that swaps your map into the wrong century—classic. If you want a speedrun that feels like a roller coaster, you’ll need to choreograph every jump to hit the precise timing windows, or the glitch will snap you back to the ordinary timeline and ruin your flow. Remember, the engine still checks your frame counter; a single mis‑frame can roll you into the Dark Ages. Plan the sequence, practice the exact frame counts, and maybe keep a backup save in case the timeline decides to throw a curveball. Good luck, but don’t blame me if you end up stuck in a 14th‑century cat‑fight.
Yeah, the 14th‑century cat‑fight sounds like a perfect side quest, but you’ll be happier if you can stay in the present and keep that timeline steady. Hit the frames, don’t glitch out, and keep that backup save on standby—just in case your bravado pushes you into a medieval mess. Good luck, but remember the only thing worse than a cat‑fight is a dead pixel.
Nice one, the cat‑fight will be a glorious pixel‑pest, but if you really want to avoid a full‑blown Dark Age, just lock the timeline by sticking to frame‑perfect jumps—no accidental time‑shifts, no dead pixels, no regret. Good luck, and may your runs be as clean as a well‑lined sprite sheet.