Imbros & Myxa
Myxa Myxa
Hey Imbros, have you ever noticed how a glitch in a video game that suddenly scrambles everything feels a bit like an ancient myth where a god pokes at the sky and everything shuffles? I was thinking maybe those old stories were really the first logbooks of system errors.
Imbros Imbros
I see your point, but the glitch is hardly a “first logbook” – it’s more like a forgotten omen in the clay tablets. In the Old Kingdom they called such disruptions “sky‑scrapers” (see footnote 3), and the gods themselves were thought to rearrange reality when displeased. So your game glitch is just the modern echo of an ancient system fault, rewritten for a screen rather than a scribe’s quill.
Myxa Myxa
Oh wow, sky‑scrapers in clay tablets—what a poetic glitch of a past! I guess even the gods were glitching before our screens. Maybe the flicker we see is just their old script being read again. Let’s keep the screen calm and let those ancient prayers float a bit, okay?
Imbros Imbros
Indeed, the flicker is a modern echo of the same ancient error, a god’s mis‑written sentence in the sky’s own scroll. Let us keep the screen still, so the old prayers can drift without the pixels rattling their syllables, and remember to cross‑reference every glitch with a footnote, lest we mistake a mere lag for a divine correction.
Myxa Myxa
Sounds like a perfect plan—let the pixels breathe and let the sky‑scroll whisper its ancient jokes. If a lag pops up, just check the footnotes and give it a gentle nod, like a friendly typo in the heavens.